Nothing is ever good enough at default settingsthe SteveCraft philosophy
SteveCraft.org was a domain purchased in the early 2010s to act as a redirect to a home-hosted Minecraft server because I was tired of having to update everyone when my external IP changed. Since that server was retired, the domain went largely unused. Now ten years later, it’s been repurposed as a hybrid personal and tech blog to document various projects that I perform in my spare time for fun. The intent is to provide reference material for myself and others who find themselves undertaking similar tasks or facing similar challenges that I have in my journey to learn and play with new technology.
If you haven’t guessed by now, my name is Steve. I’ve been working in IT since 2002 when I got hired as a student IT assistant at my vocational high school. I was in the computer aided design and drafting program, and as much fun as it was to design and draw mechanical things, I still had time to spend more than half of my classroom hours pursuing other interests. Frequently I’d have to fix problems with the classroom computers so the other students could complete their assignments, and it was clear to my teacher that my passion was for the computers and not drafting. From a career perspective, I was also not looking forward to the additional seven years of schooling required to become a mechanical engineer.
My inspiration to create this site and showcase my efforts to play with technology comes from a group of friends I worked with at a software company between 2016 and 2019. Most of them left to pursue careers that utilized more modern tools and methodologies to achieve better results with less effort. I felt like I was falling behind, but they’ve provided suggestions for technologies to learn and encouragement to practice for both fun and career development, even when I regularly run into problems that frustrate me and cause me to complain to them.
My learning process is pretty well defined at this point in my life. I find something that I think looks cool, I bite off more than I can chew by creating a larger scope than a standard tutorial would cover, and then I refuse to give up until I achieve the result I want anyway. I gain a better understanding through overcoming failures than I do by succeeding on the first few tries and it makes the end result that much more rewarding.